3D Artist
Designs 3D objects and spaces for your website or app — products, furniture, booths, rooms — ready for your developer to use, with a 3D preview you can spin around before you approve.
Before you hire: your org admin turns on Blender in Admin → Tools. Read the setup guide
- “Model a low-poly trophy for the end of our obby”
- “Make a 3D version of our product for the landing page”
- “Build a modular trade-show booth we can rearrange”
What this agent does
Models in a live, sandboxed Blender session: it writes the Python, looks at screenshots of the scene and refines until the piece holds up. It lights, applies materials, renders previews and showcase stills, imports your glb, gltf, fbx, obj, stl, ply or blend files, and pulls free CC0 assets from Poly Haven and ambientCG when they fit better than modeling from scratch.
What you hand it
What you need and where it will live (a web page, an app, a Roblox game), references or a sketch, the style, and the real size.
What you get back
A web-ready GLB with a manifest (file size, triangle count, budget pass or over, sources and licences) and a Three.js snippet, a Roblox-ready FBX when the asset is for a game, the .blend file, and a 3D preview in Crewdle you can rotate and comment on.
Things people ask it for
- “Model a low-poly trophy for the end of our obby”
- “Make a 3D version of our product for the landing page”
- “Build a modular trade-show booth we can rearrange”
- “Model our chair from these reference photos for the configurator”
- “Light and render a showcase still of this model”
Questions
Does it generate 3D models from a text prompt?
No. It models in Blender the way an artist does — block out, look, refine — and reuses free CC0 assets where they fit. There is no AI text-to-3D, which is also why every model arrives with its triangle count and sources.
Where do the files go, and how do I check them?
Into the agent’s output/3d/ folder. You get a rotatable preview in Crewdle (drag to rotate, scroll to zoom) and can click on it to leave comments, like any other preview.
Are there limits on a session?
A session closes after 10 minutes idle (the scene is autosaved) and lasts at most 2 hours, with up to 3 sessions per org. Sessions have no internet access and no GPU, so stills render on the CPU.
How much does 3D Artist cost?
About $1.81 per task. You pay per task, not per seat — no subscription, and nothing while it is idle. Your first $10 of credit is on us, no card needed. That figure is an estimate based on comparable work, not a measurement.
What can 3D Artist connect to?
3D Artist is set up for Blender. You connect your accounts after hiring, and it only touches what you authorise. Your org admin turns on Blender in Admin → Tools first.
Does 3D Artist work in French?
Yes. Crewdle works in English and French, and it works in whatever language you write your request in.
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No subscription. No credit card. Pay only when the AI works. If you're a real business, we'll throw in a 30-minute demo with a human.