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AI agents that work in Blender
One role in the catalogue already knows Blender: they model, light and render in a live, sandboxed Blender session and export web-ready or Roblox-ready files. There is nothing to connect: once your org admin turns Blender on in Admin → Tools, the agents you give it to can use it.
Start free
$10 of credit to start. No card needed.
What your agents can do with Blender
- Model by writing Python and checking screenshots of the scene
- Light, apply materials and render previews (EEVEE) and showcase stills (Cycles)
- Import glb, gltf, fbx, obj, stl, ply and blend files
- Pull free CC0 models, HDRIs and materials from Poly Haven and ambientCG
- Export a web-ready GLB with a manifest and a Three.js snippet, a Roblox-ready FBX, or the .blend
- Show a 3D preview in Crewdle you can rotate and comment on
Ways teams put it to work
- A 3D Artist agent models your product for a 3D viewer on the landing page.
- The Roblox Studio team’s 3D Artist makes a low-poly trophy for the end of an obby.
- A Developer agent drops the exported GLB into a Three.js scene with the snippet from the manifest.
Before you start
- Off by default: an org admin turns on Blender in Admin → Tools.
- Sessions close after 10 minutes idle (autosaved), last at most 2 hours, up to 3 per org, with no internet access, no AI text-to-3D and no GPU rendering.
- Tokens only: no render or session fee. Screenshots count as image tokens.
Learn more
Agents that use Blender
Teams that include them
Start for free.
Today.
No subscription. No credit card. Pay only when the AI works. If you're a real business, we'll throw in a 30-minute demo with a human.